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Principal 3D Character Artist

🌍 Remote Global
📋 Full-time
🏠 Remote
Posted 1h ago

✨ AI Summary

Eleventh Hour Games, a rapidly expanding studio dedicated to creating exceptional top-down action RPGs, seeks a Principal Character Artist. Our mission is to inspire the next generation of game developers through collaboration and innovation, exemplified by our hit title, Last Epoch.

Role Overview:
In this key position, you will lead the artistic direction and quality of character art, contributing to the visual storytelling of Last Epoch. You will work closely with the Art Direction team, setting high standards for heroes, NPCs, and equipment design.

Main Responsibilities:

  • Develop high-quality, real-time characters from initial concepts to final in-engine assets.
  • Sculpt and enhance characters and related assets with a keen eye for anatomy, form, and materials.
  • Ensure consistent quality through hands-on artistry and guidance.
  • Optimize character workflows, including hair and modular gear systems.
  • Collaborate with various teams to create characters that fit gameplay requirements and align with the overall game vision.
  • Facilitate the growth of the character pipeline through mentorship and process improvements.

Qualifications:

  • Minimum of 5 years of experience in character art for real-time games.
  • A strong portfolio showcasing expertise in anatomy, materials, and design.
  • In-depth knowledge of character creation pipelines and tools (ZBrush, Maya, etc.).
  • Ability to work independently while fostering team collaboration.

Source: Remote OK

Tags

3dtechnicalsenior3d artcharacter designreal-time renderingzbrushgame development3d modelingcharacter art