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Senior Technical Animator

๐ŸŒ Remote Global
๐Ÿ“‹ Full-time
โฐ Posted 2h ago

โœจ AI Summary

Eleventh Hour Games, a rapidly expanding studio known for its dedication to top-down action RPGs, is seeking a Senior Technical Animator to join its team. We prioritize open communication, teamwork, and opportunities for career growth. Our goal is to empower the next generation of creators to develop remarkable games, fostering vibrant communities and inspiring future creators.

Role Overview: In this pivotal role, you will manage the animation pipelines, rigs, tools, and runtime systems essential for high-quality character animation from DCC tools to the game engine. This hands-on position emphasizes developing scalable animation workflows, enhancing production efficiency, and ensuring the animation systems are high-performing and reliable.

Main Responsibilities:

  • Design and maintain animation pipelines from DCC tools to engine integration.
  • Create and refine character rigs, including deformation and control systems.
  • Develop and implement animation systems, including state machines and blending systems.
  • Collaborate with cross-functional teams to address technical challenges and optimize workflows.
  • Support motion capture processes and implement modern animation techniques.
  • Identify risks in animation systems and propose effective solutions.

Requirements:

  • 5+ years of experience in a Technical Animator role within game development.
  • Expertise in building animation pipelines and tools.
  • Strong knowledge of rigging, skinning, and real-time animation systems.
  • Proficiency in scripting languages like Python for tool development.
  • Excellent problem-solving skills and the ability to work collaboratively.

Tags

technical animationanimation pipelinesriggingmotion capturegame enginestechnical animatorpythongame development